﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace UIWindow.Enums
{
    /// <summary>
    /// 触发类型
    /// </summary>
    public enum TriggerType : byte
    {
        /// <summary>
        /// 1置0
        /// </summary>
        OneToZero,
        /// <summary>
        /// 0置1
        /// </summary>
        ZeroToOne,
        /// <summary>
        /// 变化
        /// </summary>
        Variety,
        /// <summary>
        /// 真假
        /// </summary>
        Boolean,
    }
}
